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008 230127b ||||| |||| 00| 0 eng d
020 _a9789355510778
082 _a371.33
_bVAL
100 _aValiathan, Purnima
_910680
245 _aBeginner’s guide to instructional design:
_bidentify and examine learning needs, knowledge delivery methods, and approaches to design learning material
260 _bBPB Publications
_aNew Delhi
_c2022
300 _axix, 191 p.
365 _aINR
_b699.00
520 _ahis book aims to give instructional designers a better understanding of how learning science can be used in their work. Four real-world case studies illustrate educational needs and the associated solution, bridging theory and practice. Professionals can use the book's templates and formats to create job aids, virtual training, and online learning storyboards. The prominent ADDIE methodology for instructional material development is used throughout the book. The ADDIE model's phases are taught and demonstrated using a variety of real-world scenarios. Gagne's Events of Instruction, Kolb's Experiential Model, and Merrill's Principles of Learning are just a few of the foundational frameworks thoroughly presented with the examples. This book provides examples to show assessment strategies for verifying declarative knowledge and assessment tools for evaluating procedural knowledge. Information about authoring tools,LMSs and LXPs are also covered.
650 _aInstructional systems--Design
_911664
650 _aEducational technology
_911665
942 _2ddc
_cBK