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008 | 230127b ||||| |||| 00| 0 eng d | ||
020 | _a9789355510778 | ||
082 |
_a371.33 _bVAL |
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100 |
_aValiathan, Purnima _910680 |
||
245 |
_aBeginner’s guide to instructional design: _bidentify and examine learning needs, knowledge delivery methods, and approaches to design learning material |
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260 |
_bBPB Publications _aNew Delhi _c2022 |
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300 | _axix, 191 p. | ||
365 |
_aINR _b699.00 |
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520 | _ahis book aims to give instructional designers a better understanding of how learning science can be used in their work. Four real-world case studies illustrate educational needs and the associated solution, bridging theory and practice. Professionals can use the book's templates and formats to create job aids, virtual training, and online learning storyboards. The prominent ADDIE methodology for instructional material development is used throughout the book. The ADDIE model's phases are taught and demonstrated using a variety of real-world scenarios. Gagne's Events of Instruction, Kolb's Experiential Model, and Merrill's Principles of Learning are just a few of the foundational frameworks thoroughly presented with the examples. This book provides examples to show assessment strategies for verifying declarative knowledge and assessment tools for evaluating procedural knowledge. Information about authoring tools,LMSs and LXPs are also covered. | ||
650 |
_aInstructional systems--Design _911664 |
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650 |
_aEducational technology _911665 |
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942 |
_2ddc _cBK |