000 02012nam a22002297a 4500
999 _c3347
_d3347
005 20220919123846.0
008 220919b ||||| |||| 00| 0 eng d
020 _a9780815362302
082 _a303.6
_bEDW
100 _aEdwards, Emily D.
_98172
245 _aGraphic violence: illustrated theories about violence, popular media, and our social lives
260 _bRoutledge
_aNew York
_c2020
300 _avi, 295 p.
365 _aGBP
_b34.99
504 _aTable of Contents 1. The Characteristics of Story: Conflict, Chronicle, and Violence 2. The Journeys of Brutal Stories 3. Helpless Audiences and The Magic Bullet 4. Obstinate Violence 5. Learning Violence: The Drama of Aggression 6. Mean Worlds and Remorseless Strangers With Guns 7. What an Audience Wants: Selection, Gratification, and Violence 8. Gender, Hyper-Masculinity, and the Violent Story 9. Terrorism, War, and Media Systems 10. The Violent Aesthetic
520 _aBook Description Graphic Violence provides an innovative introduction to the relationship between violence and visual media, discussing how media consumers and producers can think critically about and interact with violent visual content. It comprehensively surveys predominant theories of media violence and the research supporting and challenging them, addressing issues ranging from social learning, to representations of war and terrorism, to gender and hyper-masculinity. Each chapter features original artwork presenting a story in the style of a graphic novel to demonstrate the concepts at hand. Truly unique in its approach to the subject and medium, this volume is an excellent resource for undergraduate students of communication and media theory as well as anyone interested in understanding the causes and effects of violence in media.
650 _aViolence in mass media
_98707
650 _aViolence in mass media
_98707
650 _aViolence in popular culture
_98708
700 _aVisual communication--Social aspects
_98709
942 _2ddc
_cBK