000 | 02012nam a22002297a 4500 | ||
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_c3347 _d3347 |
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005 | 20220919123846.0 | ||
008 | 220919b ||||| |||| 00| 0 eng d | ||
020 | _a9780815362302 | ||
082 |
_a303.6 _bEDW |
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100 |
_aEdwards, Emily D. _98172 |
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245 | _aGraphic violence: illustrated theories about violence, popular media, and our social lives | ||
260 |
_bRoutledge _aNew York _c2020 |
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300 | _avi, 295 p. | ||
365 |
_aGBP _b34.99 |
||
504 | _aTable of Contents 1. The Characteristics of Story: Conflict, Chronicle, and Violence 2. The Journeys of Brutal Stories 3. Helpless Audiences and The Magic Bullet 4. Obstinate Violence 5. Learning Violence: The Drama of Aggression 6. Mean Worlds and Remorseless Strangers With Guns 7. What an Audience Wants: Selection, Gratification, and Violence 8. Gender, Hyper-Masculinity, and the Violent Story 9. Terrorism, War, and Media Systems 10. The Violent Aesthetic | ||
520 | _aBook Description Graphic Violence provides an innovative introduction to the relationship between violence and visual media, discussing how media consumers and producers can think critically about and interact with violent visual content. It comprehensively surveys predominant theories of media violence and the research supporting and challenging them, addressing issues ranging from social learning, to representations of war and terrorism, to gender and hyper-masculinity. Each chapter features original artwork presenting a story in the style of a graphic novel to demonstrate the concepts at hand. Truly unique in its approach to the subject and medium, this volume is an excellent resource for undergraduate students of communication and media theory as well as anyone interested in understanding the causes and effects of violence in media. | ||
650 |
_aViolence in mass media _98707 |
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650 |
_aViolence in mass media _98707 |
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650 |
_aViolence in popular culture _98708 |
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700 |
_aVisual communication--Social aspects _98709 |
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942 |
_2ddc _cBK |