000 | 02685nam a22002297a 4500 | ||
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999 |
_c1363 _d1363 |
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005 | 20211012124252.0 | ||
008 | 211012b ||||| |||| 00| 0 eng d | ||
020 | _a9780521899437 | ||
082 |
_a006.3 _bSHO |
||
100 |
_aShoham, Yoav _94081 |
||
245 | _aMultiagent systems: algorithmic, game-theoretic, and logical foundations | ||
260 |
_bCambridge University Press _aNew York _c2009 |
||
300 | _axx, 483 p. | ||
365 |
_aGBP _b53.00 |
||
504 | _aTable of Contents 1. Distributed constraint satisfaction 2. Distributed optimization 3. Introduction to non-cooperative game theory 4. Computing solution concepts of normal-form games 5. Games with sequential actions 6. Richer representations 7. Learning and teaching 8. Communication 9. Aggregating preferences 10. Protocols for strategic agents 11. Protocols for multiagent resource allocation 12. Teams of selfish agents 13. Logics of knowledge and belief 14. Beyond belief. | ||
520 | _aThis exciting and pioneering new overview of multiagent systems, which are online systems composed of multiple interacting intelligent agents, i.e., online trading, offers a newly seen computer science perspective on multiagent systems, while integrating ideas from operations research, game theory, economics, logic, and even philosophy and linguistics. The authors emphasize foundations to create a broad and rigorous treatment of their subject, with thorough presentations of distributed problem solving, game theory, multiagent communication and learning, social choice, mechanism design, auctions, cooperative game theory, and modal logics of knowledge and belief. For each topic, basic concepts are introduced, examples are given, proofs of key results are offered, and algorithmic considerations are examined. An appendix covers background material in probability theory, classical logic, Markov decision processes and mathematical programming. Written by two of the leading researchers of this engaging field, this book will surely serve as THE reference for researchers in the fastest-growing area of computer science, and be used as a text for advanced undergraduate or graduate courses. First rigorous introduction covering multiagent systems Covers broad area including computer science, game theory, and logic Does not require knowledge beyond typical undergraduate study and offers background material for probability theory, classical logic, and mathematical programming | ||
650 |
_aElectronic data processing--Distributed processing _94082 |
||
650 |
_aMultiagent systems _94083 |
||
650 |
_aIntelligent agents (Computer software) _94084 |
||
700 |
_aLeyton-Brown, Kevin _94085 |
||
942 |
_2ddc _cBK |